I like 3D Computer Graphics by Alan Watt as an introduction and overview http://www.amazon.co.uk/3D-Computer-Graphics-Alan-Watt/dp/02...
and Real-time Rendering for more advanced subjects http://www.amazon.co.uk/Real-time-Rendering-Tomas-Akenine-Mo...
The session from Assembly 'The Basics of Demo Programming' is online and may also be useful http://www.youtube.com/watch?v=TbcZyAO6K7c or have a look at The Demo Effects Collection http://demo-effects.sourceforge.net/
But it depends what platform you want to use C-64 An Introduction to Programming C-64 Demos http://www.antimon.org/code/Linus/ and http://codebase64.org/doku.php
Processing http://www.processing.org/
WebGL Browserscene: Creating demos on the Web http://www.youtube.com/watch?v=XZLqwXdXjqY
Deconstructing a browserscene demo http://www.youtube.com/watch?v=pOjWOA-iPnA
I have some more bookmarks on pinboard http://pinboard.in/u:z303/t:demoscene/
All wonderful texts and can tell you everything you want to know about doing 3D graphics in software. They won't help at all (generally) for GPU based graphics sadly.
[1] http://www.amazon.com/Computer-Graphics-Principles-Practice-...
[2] http://www.amazon.com/Principles-Interactive-Computer-Graphi...
[3] http://www.amazon.com/Computer-Graphics-3rd-Alan-Watt/dp/020...
[4] http://www.amazon.com/Real-Time-Rendering-Third-Tomas-Akenin...