Beginning Android Games cover
Beginning Android Games
by Mario Zechner
Description: Beginning Android Games by Mario Zechner covers the development of different types of game applications specifically for the Android platform. It includes practical guidance on building games using Android tools and technologies
ISBN: 1430230428
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libGDX[1][2] (it's not an engine) is a great cross-platform Java library that allows you target the desktop (Win/Mac/Linux/etc), Android, HTML5 (through GWT), and now iOS all with the same codebase, built on standards like OpenGL ES/WebGL.

Mario Zechner (the main guy behind libGDX) wrote an excellent book[3] last year on Android gamedev that has you start from the basics up to creating your own game engine and games.

[1] http://code.google.com/p/libgdx/

[2] https://github.com/libgdx/libgdx

[3] http://www.amazon.com/gp/product/1430230428/ref=as_li_ss_tl?...