There are a bunch of different ways that one could approach this, depending on if you want to learn to play a synth vs. understand synthesis (which obviously have some overlap).
Neither of the books that I'll recommend here are specifically about learning to play analog synths, but they both give a bunch of background to understanding analog and digital synthesis:
I read an earlier edition of this when I was getting into working in electronic music, and found the background very useful and a pleasure to read.
The most common physical analog synths have two to three oscillators and a resonating filter. The first book would give you enough info to know what that means and begin to explore the space a little more intelligently.
Assuming you're a programmer, you can also do a lot of things by creating synths using either a visual or code-based synths on your own. I'm partial to ChucK, but there's also Supercolider, CSound, Max, Pd, Reaktor, ...
Neither of the books that I'll recommend here are specifically about learning to play analog synths, but they both give a bunch of background to understanding analog and digital synthesis:
I read an earlier edition of this when I was getting into working in electronic music, and found the background very useful and a pleasure to read.
https://www.amazon.com/Electronic-Experimental-Music-Thom-Ho...
This one is specifically not about analog synthesis (but rather digital synthesis and sound processing), but is kind of a classic in the field:
https://mitpress.mit.edu/books/computer-music-tutorial
The most common physical analog synths have two to three oscillators and a resonating filter. The first book would give you enough info to know what that means and begin to explore the space a little more intelligently.
Assuming you're a programmer, you can also do a lot of things by creating synths using either a visual or code-based synths on your own. I'm partial to ChucK, but there's also Supercolider, CSound, Max, Pd, Reaktor, ...