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chipsy · 2011-01-07 · Original thread
http://www.amazon.com/Game-Engine-Architecture-Jason-Gregory...

http://www.amazon.com/Game-Coding-Complete-Third-McShaffry/d...

Those two will clean up most of the biggest newbie mistakes, especially the Gregory one.

I also suggest this book for collision detection:

http://www.amazon.com/Real-Time-Collision-Detection-Interact...

However, I haven't found the book that can adequately explain integrating collision into the rest of the game. It's a tricky subject which I'm still learning and might write about someday.

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