http://www.amazon.com/Game-Coding-Complete-Third-McShaffry/d...
Those two will clean up most of the biggest newbie mistakes, especially the Gregory one.
I also suggest this book for collision detection:
http://www.amazon.com/Real-Time-Collision-Detection-Interact...
However, I haven't found the book that can adequately explain integrating collision into the rest of the game. It's a tricky subject which I'm still learning and might write about someday.
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http://www.amazon.com/Game-Coding-Complete-Third-McShaffry/d...
Those two will clean up most of the biggest newbie mistakes, especially the Gregory one.
I also suggest this book for collision detection:
http://www.amazon.com/Real-Time-Collision-Detection-Interact...
However, I haven't found the book that can adequately explain integrating collision into the rest of the game. It's a tricky subject which I'm still learning and might write about someday.