https://www.amazon.com/Make-Electronics-Journey-Amplifiers-R...
https://www.amazon.com/Art-Electronics-Paul-Horowitz/dp/0521...
https://www.amazon.com/Learning-Art-Electronics-Hands-Course...
https://www.amazon.com/Practical-Electronics-Inventors-Fourt...
I'm still in search of good textbooks on the topic (SICP is to CS as ____ is to EE? Recommendations anyone?) but I've gotten some value out of "Make: Electronics"[1] as a non-academic, beginners guide.
I hope this helps!
[0] http://www.fourwalledcubicle.com/LUFA.php
[1] https://www.amazon.com/Make-Electronics-Discovery-Charles-Pl...
And to get started with Arduino, you can simply buy a starter kit: http://www.amazon.com/Arduino-Starter-Official-170-page-Proj...
I actually think it's easier for most people to get started with electronics than with code. This is coming from someone with 13 years coding experience and who has only been working on hobby electronics for the past 2 years.
Electronics projects don't have the same amount of boilerplate you see with writing code today. Development tools, frameworks, dependency management, the commandline, polyglot projects etc hinder a lot of beginners at the start. I would say you need to read 900 pages before you can fully understand everything that goes into developing a trivial CRUD website. With electronics, you just plug in and start learning. Learn the functions of a lot of different components and then come up with something that uses them together. Ohm's law is most of what you /need/ to know to design a basic circuit. You can derive what you need with the help of V=IR e.g. voltage dividers, components in series, parallel. And you need to learn how to read schematics and datasheets.
The theory behind everything you do is deep if you want to venture into electromagnetism, which is IMO deeper than what you would expect from college level CS. But it's not necessary to have a deep understanding of it in practice. Though you could say the same about a lot of software engineering and its relation to CS. :)
It really helped me to get into hardware in a structured and clear way.
A must read.
If you just want to make an LED flash and play with a couple buttons you don't need anything else--the development board includes everything to hook it up to a computer and program it using Stellaris' software: http://www.ti.com/lsds/ti/microcontroller/arm_stellaris/code...
If you're totally new to electronics and microcontrollers, Make magazine has a good book to check out: http://www.amazon.com/Make-Electronics-Discovery-Charles-Pla...
Make: Electronics http://www.amazon.com/Make-Electronics-Discovery-Charles-Pla...
Part of the book is breaking things to see how they work which is much cooler than thinking of things as a black box.
https://www.amazon.com/Make-Electronics-Discovery-Charles-Pl...
https://www.amazon.com/Make-Electronics-Journey-Amplifiers-R...
https://www.amazon.com/dp/1680453742/
When you're ready for more of a "textbook" instead of the hands-on stuff, consider the aforementioned The Art of Electronics and/or
https://www.amazon.com/Grobs-Basic-Electronics-Fundamentals-...