Kitfox Games is run by Tanya Short, who’s co-authored a book on procedural generation in games.[1]
She gave a pretty interesting talk in Vancouver about how it integrates into her studio’s production methodology. A lot of Kitfox’s games employ procgen, so I feel like they’re a good fit for the title. [2]
She gave a pretty interesting talk in Vancouver about how it integrates into her studio’s production methodology. A lot of Kitfox’s games employ procgen, so I feel like they’re a good fit for the title. [2]
[1] https://www.amazon.ca/Procedural-Generation-Design-Tanya-Sho...
[2] https://m.youtube.com/watch?v=TH11Q7VPXj8