http://www.amazon.com/Programming-Example-Wordware-Developer...
Our final project was super cool. We got into groups. Then each group modified the AI of the soccer team in the book. Then we had a tournament to see who's team was the best. Winning the tournament was one of my prouder moments at school.
http://www.amazon.com/Programming-Game-Example-Mat-Buckland/...
It's based on C++, and covers state machines, fuzzy logic, etc. It's a little old so there is no mention of behavior trees, but it does cover goal-driven behavior and is a great introduction to most techniques in AI.
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