Found in 12 comments on Hacker News
Boulth · 2020-05-22 · Original thread
Yep. Although in my opinion Programming Rust [0] is better even though dated. The word goes that the 2nd edition will be out by the end of the year.


ekidd · 2019-02-10 · Original thread
I've been programming in C and C++ since sometime around 1992 (and Pascal before that). For the last 3 years, I've been writing Rust professionally.

Here's my Rust advice for C and C++ programmers:

- Rust is a higher-level language than C. A C/C++ programmer could think of Rust as "C++ without most of the footguns and magic."

- Certain types of C/C++ code will translate very easily to Rust. For example, if your code mostly transforms bytes (or data structures) into other bytes (or data structures), then Rust will usually be fairly easy to learn. We could call this "mostly functional" C code, with only localized mutability, and with clear, hierarchical data structures. Examples: Most typical Unix CLI tools.

- Certain kinds of C and C++ will translate very badly to Rust. If you have a big web of mutable objects, all of which point to each other and update each other, then your first experience of Rust will probably be frustrating. Examples: doubly-linked lists, traditional GUIs, typical video games. You can do all these things in Rust, but you'll need to either re-architect them or use more advanced features. (See for doubly-linked lists, or for video games.)

- Async Rust is not ready for prime-time. We make limited use of async Rust at work. It's rock-solid and powerful, but it's missing critical ergonomic features and it demands a surprisingly high level of Rust knowledge. See

Two good Rust books are and "The Rust Programming Language" seems to work best for people coming from Ruby or JavaScript, but I've known several C/C++ programmers who preferred the O'Reilly book.

Honestly, if you're happy with C, there's no reason to switch to Rust. (Except, maybe, preventing exploits, if you worry about that.) If, however, you love certain parts of C++ and hate other parts of C++, then Rust might be worth a look. Anyway, that's my personal take. :-) Overall, I've been really enjoying Rust. It generates fast, reliable code and it fits the way I think.

moocowtruck · 2018-03-07 · Original thread
This is undoubtedly the best c++ resource available
aaron-lebo · 2018-01-14 · Original thread
Read the rust book and actually build something with it. There's a lot of stuff in Rust that you just never have to consider in Python so there's no easy way other than diving in. Actually, Programming Rust might be better, but it's not free.

Shoothe · 2017-12-19 · Original thread
Red (and Rebol) are fantastic but unfortunately the learning curve is very steep for people that don't know it. I spent a month reading everything on the internet about Rebol, then Red was obvious but before that it's really hard to get into that world. IMHO Red should have something like a definitive book covering all aspects in one place (like [0]) because it has a vast array powerful features (URI, money, time literals, parse and other dialects) etc. Without concise but a complete guide the language appears to be just a weird "let's use [ ] instead of { }" construct.


maximilian · 2017-03-04 · Original thread
Oreilly has a pre-release book that seems quite good at explaining rust from a C++ perspective.

proctor · 2017-02-16 · Original thread
I have found this book to be an excellent resource. Also I have been supplementing it with the oreilly book "Programming Rust" (early release at this point) which has also been great. I have had very little experience with C style languages in the past and am mostly scripting until recently.
leshow · 2017-02-06 · Original thread
Oreilly has an early release available:

I have purchased it and it's pretty good. Although it really seems to be geared more towards experienced systems programmers. The online book is much better for beginners, IMO.

aturon · 2015-08-14 · Original thread
There's an O'Reilly book in the works:

And The Rust Programming Language ( is on its way to paper publication.

The newly minted Rustonomicon ( that covers deeper aspects of Rust is hopefully destined for the same.

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