https://mitpress.mit.edu/books/racing-beam
https://en.wikipedia.org/wiki/Racing_the_Beam
https://www.amazon.com/Racing-Beam-Computer-Platform-Studies...
It goes in to deep detail on a handful of Atari games, and discusses the tricks and hacks the programmers used. If you're in development now and grew up on these games, it's a great book.
Is a good read about the Atari 2600 and how the devs were able to fight within the limitations of 1970s and 1980s hardware to develop a gaming platform.
https://www.amazon.com/Racing-Beam-Computer-Platform-Studies...
https://www.amazon.com/Atari-Inc-Business-Curt-Vendel/dp/098...
The ANTIC podcast also has some absolutely incredible interviews with folks form the era: https://ataripodcast.libsyn.com/
"Racing the Beam" is a more technical analysis of some of the early Atari platform development for the VCS/2600. This platform was Atari's cash cow and they failed to really pivot away from it. https://www.amazon.com/Racing-Beam-Computer-Platform-Studies...
These are probably good starting points.
https://www.amazon.com/Racing-Beam-Computer-Platform-Studies...
and
https://en.wikipedia.org/wiki/Racing_the_Beam
Great read. Very in-depth on some of the great games of that era.