Real-Time 3D Graphics with WebGL 2: Build interactive 3D applications with JavaScript and WebGL 2 (OpenGL ES 3.0), 2nd Edition cover
Real-Time 3D Graphics with WebGL 2: Build interactive 3D applications with JavaScript and WebGL 2 (OpenGL ES 3.0), 2nd Edition
by Farhad Ghayour, Diego Cantor
ISBN: 1788629698
Found in 2 comments on Hacker News
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FarhadG · 2022-12-29 · Original thread
(Shameless Plug)

If you're interested in learning about 2/3D graphics and then applying it to build a 3D graphics engine—similar to something like THREE—check out my book: https://www.amazon.com/Real-Time-Graphics-WebGL-interactive-...

FarhadG · 2022-01-01 · Original thread
Computer graphics is where I found my love for software, math, and art. Needless to say, the first time I got to code lights in raw GL, my mind was illuminated :)

Shameless plug: If you'd like to know how to build a simpler version of THREE.js from scratch in WebGL, you can check out my book: https://www.amazon.com/Real-Time-Graphics-WebGL-interactive-...